![]() There are no cliffs, so tiles are either flat or sloping. ![]() As you can see from the screenshot above, the world consists of thousands of tiles representing land or water. The shape of the terrain in Transport Tycoon has very strict rules. Screenshot from OpenTTD, an open-source clone of Transport Tycoon Defining Transport Tycoon Terrain In this blog post I’ll talk about my findings trying to recreate “Transport Tycoon”-like terrain in 3D using WebGL. As well as being a fun, creative game, it had a basic 2.5D isometric graphics style depicting a unique, highly-constrained landscape. ![]() The computer game I played the most growing up was almost certainly Chris Sawyer’s iconic transport network building game Transport Tycoon. ![]()
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